

nWo: World Tour in 1997 (aka Virtual Pro Wrestling 64 in Japan), and was then improved upon the next year with WCW/nWo Revenge, which included new wrestlers, animated entrances, weapons, and improved finishing moves.

It premiered on the N64 with the release of WCW vs. Each wrestler had individual specials, taunts, and submission moves that reminded you of who they were supposed to represent, and lent itself to a variety of gameplay tactics depending on who you chose.

The AKI Engine made playing as your favorite on-screen personality simple yet refined, introducing a grappling system that allowed you to perform moves a heck of a lot easier than the Mortal Kombat-level button input-system other games used. That was all thanks to THQ, the AKI Corporation, and their AKI Engine. Growing up, my friends and I were obsessed with Nintendo 64 wrestling games.
